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A

accuracy - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
accuracy - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
actualPos - Variable in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
 
actualPos - Variable in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
 
addItemToInv(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Companion
 
addItemToInv(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Companion
 
addItemToInv(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
addItemToInv(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
addLang(String, HashMap<String, String>) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
addLang(String, HashMap<String, String>) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
addMove(Move) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Adds a move to the character's move list.
addMove(Move) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Adds a move to the character's move list.
addMove(Move) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Adds a move to the character's move list.
addMove(Move) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Adds a move to the character's move list.
addStatFromArray(Enemy[], StatusArrayPosition) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Adds stats from an array of enemies, given what StatusArrayPosition you want.
addStatFromArray(Enemy[], StatusArrayPosition) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Adds stats from an array of enemies, given what StatusArrayPosition you want.
addStatusEffect(StatusEffect) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Adds a status effect to this character.
addStatusEffect(StatusEffect) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Adds a status effect to this character.
addStatusEffect(StatusEffect) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Adds a status effect to this character.
addStatusEffect(StatusEffect) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Adds a status effect to this character.
addString(String, String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
addString(String, String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
aiLevel - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
aiLevel - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
AILevel - Enum in com.heckntarnation.rpgbattleengine.enums
 
AILevel - Enum in com.heckntarnation.rpgbattleengine.enums
 
Ally_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
Ally_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
arrToStr(Move[]) - Static method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
arrToStr(Move[]) - Static method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
attack - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 

B

baseExp - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
The base requirement for experience to level up.
baseExp - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
The base requirement for experience to level up.
BasicBattleMain - Class in example.basicbattle
 
BasicBattleMain - Class in example.basicbattle
 
BasicBattleMain() - Constructor for class example.basicbattle.BasicBattleMain
 
BasicBattleMain() - Constructor for class example.basicbattle.BasicBattleMain
 
BattleEngine - Class in com.heckntarnation.rpgbattleengine
The main file for the engine
BattleEngine - Class in com.heckntarnation.rpgbattleengine
The main file for the engine
BattleEngine() - Constructor for class com.heckntarnation.rpgbattleengine.BattleEngine
 
BattleEngine() - Constructor for class com.heckntarnation.rpgbattleengine.BattleEngine
 
battleHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
battleHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
BattleHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
BattleHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
BattleHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
BattleHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
BLACK - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLACK - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLACK_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLACK_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLUE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLUE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLUE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
BLUE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 

C

canRun - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
canRun - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
chance - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
The chance to get this item.
chance - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
The chance to get this item.
changLang(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
changLang(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
character - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
character - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
checkHit(Move, float) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Checks to see if a move should hit.
checkHit(Move, float) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Checks to see if a move should hit.
clear() - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Clears the screen
clear() - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Clears the screen
clone() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Creates a clone of this enemy
clone() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Creates a clone of this enemy
Colors - Class in com.heckntarnation.rpgbattleengine
Codes used for changing text color
Colors - Class in com.heckntarnation.rpgbattleengine
Codes used for changing text color
Colors() - Constructor for class com.heckntarnation.rpgbattleengine.Colors
 
Colors() - Constructor for class com.heckntarnation.rpgbattleengine.Colors
 
com.heckntarnation.rpgbattleengine - package com.heckntarnation.rpgbattleengine
 
com.heckntarnation.rpgbattleengine.arrays - package com.heckntarnation.rpgbattleengine.arrays
 
com.heckntarnation.rpgbattleengine.cons.Battle - package com.heckntarnation.rpgbattleengine.cons.Battle
 
com.heckntarnation.rpgbattleengine.cons.Characters - package com.heckntarnation.rpgbattleengine.cons.Characters
 
com.heckntarnation.rpgbattleengine.cons.CycleValues - package com.heckntarnation.rpgbattleengine.cons.CycleValues
 
com.heckntarnation.rpgbattleengine.cons.Items - package com.heckntarnation.rpgbattleengine.cons.Items
 
com.heckntarnation.rpgbattleengine.dev - package com.heckntarnation.rpgbattleengine.dev
 
com.heckntarnation.rpgbattleengine.enums - package com.heckntarnation.rpgbattleengine.enums
 
com.heckntarnation.rpgbattleengine.exceptions - package com.heckntarnation.rpgbattleengine.exceptions
 
com.heckntarnation.rpgbattleengine.handlers - package com.heckntarnation.rpgbattleengine.handlers
 
com.heckntarnation.rpgbattleengine.statusEffects - package com.heckntarnation.rpgbattleengine.statusEffects
 
Companion - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Companion - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Companion(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Companion
 
Companion(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Companion
 
companions - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
companions - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
comps - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
comps - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
ConfigsMain - Class in example.configs
 
ConfigsMain - Class in example.configs
 
ConfigsMain() - Constructor for class example.configs.ConfigsMain
 
ConfigsMain() - Constructor for class example.configs.ConfigsMain
 
ConsoleFunc - Class in com.heckntarnation.rpgbattleengine
 
ConsoleFunc - Class in com.heckntarnation.rpgbattleengine
 
ConsoleFunc() - Constructor for class com.heckntarnation.rpgbattleengine.ConsoleFunc
 
ConsoleFunc() - Constructor for class com.heckntarnation.rpgbattleengine.ConsoleFunc
 
Controls - Static variable in class com.heckntarnation.rpgbattleengine.Vars
The keyboard control mapping.
Controls - Static variable in class com.heckntarnation.rpgbattleengine.Vars
The keyboard control mapping.
critDMG - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
The damage to add on crit (percentage).
critDMG - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
The damage to add on crit (percentage).
critDMG - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
How much damage to add on crit (percentage)
critDMG - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
How much damage to add on crit (percentage)
CYAN - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
CYAN - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
CYAN_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
CYAN_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
CycleValue - Class in com.heckntarnation.rpgbattleengine.cons.CycleValues
 
CycleValue - Class in com.heckntarnation.rpgbattleengine.cons.CycleValues
 
CycleValue(int, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
CycleValue(int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
CycleValue(int, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
CycleValue(int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
CycleValueLong - Class in com.heckntarnation.rpgbattleengine.cons.CycleValues
 
CycleValueLong - Class in com.heckntarnation.rpgbattleengine.cons.CycleValues
 
CycleValueLong(long, long, long) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
CycleValueLong(long, long) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
CycleValueLong(long, long, long) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
CycleValueLong(long, long) - Constructor for class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 

D

damage - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
damage - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
deathHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
deathHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
DeathHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
DeathHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
DeathHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.DeathHandler
 
DeathHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.DeathHandler
 
decValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
decValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
decValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
decValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
defense - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
desc - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
desc - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
disableAudio - Static variable in class com.heckntarnation.rpgbattleengine.Vars
If this is true, no audio should play.
disableAudio - Static variable in class com.heckntarnation.rpgbattleengine.Vars
If this is true, no audio should play.
doMenu(String[], boolean, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
doMenu(String[], String, boolean, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
doMenu(String[], boolean, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
doMenu(String[], String, boolean, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
doText() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
doText() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
dots(String, int, long) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Prints out str with the amount of dots.
dots(String, int, long) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Prints out str with the amount of dots.
Drop - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Drop - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Drop(Item, String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
Drop(Item, String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
drops - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
drops - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
duration - Variable in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
duration - Variable in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
duration - Variable in class example.statuseffects.MyStatusEffect
 
duration - Variable in class example.statuseffects.MyStatusEffect
 

E

effectiveness - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
effectiveness - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
enArchive - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
enArchive - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
end() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Ends the engine's operation
end() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Ends the engine's operation
end() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
Ends the InputHandler's operation (you must call init to use InputHandler again)
end() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
Ends the InputHandler's operation (you must call init to use InputHandler again)
end() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
end() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
Enemy - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Enemy - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Enemy(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
Enemy(String, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
Enemy(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
Enemy(String, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
Enemy_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
Enemy_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
ens - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
ens - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
equip(Equipment) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
equip(Equipment) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
equipment - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
0 = feet, 1 = legs, 2 = arms, 3 = chest, 4 = head, 5 = weapon, 6 = accessory
equipment - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
0 = feet, 1 = legs, 2 = arms, 3 = chest, 4 = head, 5 = weapon, 6 = accessory
Equipment - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Equipment - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Equipment(String, EquipSlot) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
Equipment(String, String, int, int, int, int, int, int, int, EquipSlot) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
Equipment(String, EquipSlot) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
Equipment(String, String, int, int, int, int, int, int, int, EquipSlot) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
EquipSlot - Enum in com.heckntarnation.rpgbattleengine.enums
List of equipment slots
EquipSlot - Enum in com.heckntarnation.rpgbattleengine.enums
List of equipment slots
evasion - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Chance of dodging an attack
evasion - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Chance of dodging an attack
evasion - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Chance of dodging an attack
evasion - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Chance of dodging an attack
example - package example
 
example.basicbattle - package example.basicbattle
 
example.configs - package example.configs
 
example.localization - package example.localization
 
example.sounds - package example.sounds
 
example.statuseffects - package example.statuseffects
 
examples - Class in example
 
examples - Class in example
 
examples() - Constructor for class example.examples
 
examples() - Constructor for class example.examples
 
exp - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
exp - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
expMod - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
expMod - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
expToNextLevel - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
expToNextLevel - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
expToNextLevel(int, int, float) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Calculates the experience required for the next level.
expToNextLevel(int, int, float) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Calculates the experience required for the next level.
expVal - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
expVal - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 

F

file - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
file - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
frames - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
frames - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 

G

get(StatusArrayPosition) - Method in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
get(StatusArrayPosition) - Method in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
getBoosts() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
getBoosts() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
getChance() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getChance() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getDamage() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getDamage() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getDesc() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
getDesc() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
getDrop() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
getDrop() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
getEffectiveness() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
getEffectiveness() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
getEngineInfo() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Returns some info about the Engine in an Object[], in the following format.
getEngineInfo() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Returns some info about the Engine in an Object[], in the following format.
getFromString(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
 
getFromString(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
 
getGraphic() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getGraphic() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getIfShouldDrop() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getIfShouldDrop() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getItem() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getItem() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
getJVMInfo() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Returns some info about the JVM in an Object[], in the following format.
getJVMInfo() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Returns some info about the JVM in an Object[], in the following format.
getLocalizedString(LangKeys) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
getLocalizedString(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
getLocalizedString(LangKeys) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
getLocalizedString(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
getLocalizedString_surpressed(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
Same as getLocalizedString, but does not print an error.
getLocalizedString_surpressed(String) - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
Same as getLocalizedString, but does not print an error.
getManaCost() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getManaCost() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getMoves() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
getMoves() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
getPercentageOf(float, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Gets an amount from number, given the percent.
getPercentageOf(float, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Gets an amount from number, given the percent.
getSlot() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
getSlot() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
getSound() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getSound() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getStats() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Returns a StatusArray for this characters stats.
getStats() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Returns a StatusArray for this characters stats.
getTargetAlly() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getTargetAlly() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getType() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getType() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
getType() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
getType() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
getValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
getValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
getValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
getValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
giveExp(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
giveExp(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
Graphic - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Graphic - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Graphic() - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
Graphic(String[], short) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
Graphic() - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
Graphic(String[], short) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
graphic - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
graphic - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
GREEN - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
GREEN - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
GREEN_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
GREEN_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
growthRates - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
{healthgrowthRate, manaGrowhRate, attackGrowthRate, defenseGrowthRate, luckGrowthRate, mAttackGrowthRate, mDefenseGrowthRate};
growthRates - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
{healthgrowthRate, manaGrowhRate, attackGrowthRate, defenseGrowthRate, luckGrowthRate, mAttackGrowthRate, mDefenseGrowthRate};

H

hatpull(int[], Object[]) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Runs a virtual hat pull.
hatpull(int[], Object[]) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Runs a virtual hat pull.
health - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
health - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
health - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
health - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 

I

id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
For HeckScript Integration loading
id - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
For HeckScript Integration loading
IncorrectObjectRecieved - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
IncorrectObjectRecieved - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
IncorrectObjectRecieved(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.IncorrectObjectRecieved
 
IncorrectObjectRecieved(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.IncorrectObjectRecieved
 
incValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
incValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
incValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
incValue() - Method in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
index - Variable in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
 
index - Variable in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
 
init() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
init(BattleHandler, InputHandler, LocalizationHandler, SoundHandler, DeathHandler) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Used to change handlers to custom ones (leave any null to use default one/one's you already set)
init() - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
init(BattleHandler, InputHandler, LocalizationHandler, SoundHandler, DeathHandler) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
Used to change handlers to custom ones (leave any null to use default one/one's you already set)
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
Initializes this handler, also creates the en_us language (the default language)
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
Initializes this handler, also creates the en_us language (the default language)
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
init() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
inputHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
inputHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
InputHandler - Class in com.heckntarnation.rpgbattleengine.handlers
The built-in input handler
InputHandler - Class in com.heckntarnation.rpgbattleengine.handlers
The built-in input handler
InputHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
InputHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
inv - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Player's inventory
inv - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Player's inventory
invToStringArr() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Converts and returns the players inventory to a string.
invToStringArr() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Converts and returns the players inventory to a string.
isWeak(ArrayList<Weakness>, Move) - Static method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
isWeak(ArrayList<Weakness>, Move) - Static method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
item - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
item - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
Item - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Item - Class in com.heckntarnation.rpgbattleengine.cons.Items
 
Item(String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
Item(String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
itemList - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
An HashMap that can be used to store items, using an id (it's recommended to use namespace:item_id for this).
itemList - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
An HashMap that can be used to store items, using an id (it's recommended to use namespace:item_id for this).

K

key - Variable in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
 
key - Variable in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
 

L

LangKeys - Enum in com.heckntarnation.rpgbattleengine.enums
 
LangKeys - Enum in com.heckntarnation.rpgbattleengine.enums
 
langs - Variable in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
langs - Variable in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
level - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
level - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
levelUp(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
levelUp() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
levelUp(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
levelUp() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
localizationHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
localizationHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
LocalizationHandler - Class in com.heckntarnation.rpgbattleengine.handlers
A handler for localization support.
LocalizationHandler - Class in com.heckntarnation.rpgbattleengine.handlers
A handler for localization support.
LocalizationHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
LocalizationHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
 
LocalizationMain - Class in example.localization
 
LocalizationMain - Class in example.localization
 
LocalizationMain() - Constructor for class example.localization.LocalizationMain
 
LocalizationMain() - Constructor for class example.localization.LocalizationMain
 
localize(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
localize(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
localize(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
localize(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
luck - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 

M

Macros - Class in com.heckntarnation.rpgbattleengine.dev
 
Macros - Class in com.heckntarnation.rpgbattleengine.dev
 
Macros() - Constructor for class com.heckntarnation.rpgbattleengine.dev.Macros
 
Macros() - Constructor for class com.heckntarnation.rpgbattleengine.dev.Macros
 
main(String[]) - Static method in class example.basicbattle.BasicBattleMain
 
main(String[]) - Static method in class example.basicbattle.BasicBattleMain
 
main(String[]) - Static method in class example.configs.ConfigsMain
 
main(String[]) - Static method in class example.configs.ConfigsMain
 
main(String[]) - Static method in class example.examples
 
main(String[]) - Static method in class example.examples
 
main(String[]) - Static method in class example.localization.LocalizationMain
 
main(String[]) - Static method in class example.localization.LocalizationMain
 
main(String[]) - Static method in class example.sounds.SoundsMain
 
main(String[]) - Static method in class example.sounds.SoundsMain
 
main(String[]) - Static method in class example.statuseffects.StatusEffectMain
 
main(String[]) - Static method in class example.statuseffects.StatusEffectMain
 
mana - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
mana - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
manaCost - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
manaCost - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
MathFunc - Class in com.heckntarnation.rpgbattleengine
 
MathFunc - Class in com.heckntarnation.rpgbattleengine
 
MathFunc() - Constructor for class com.heckntarnation.rpgbattleengine.MathFunc
 
MathFunc() - Constructor for class com.heckntarnation.rpgbattleengine.MathFunc
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
mAttack - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
max - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
max - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
max - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
max - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
maxHealth - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
maxLevel - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
maxLevel - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
maxMana - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
maxMana - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
maxMana - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
maxMana - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
maxThreads - Static variable in class com.heckntarnation.rpgbattleengine.Vars
Maximum Threads playing at once (if this is reached, and a new one is created, it will destroy the oldest one (the first one in the list).
maxThreads - Static variable in class com.heckntarnation.rpgbattleengine.Vars
Maximum Threads playing at once (if this is reached, and a new one is created, it will destroy the oldest one (the first one in the list).
mDamage - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
mDamage - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
mDefense - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
menu - Variable in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
menu - Variable in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
menuWaitTime - Static variable in class com.heckntarnation.rpgbattleengine.Vars
The time it takes, in milliseconds, for the menu to refresh.
menuWaitTime - Static variable in class com.heckntarnation.rpgbattleengine.Vars
The time it takes, in milliseconds, for the menu to refresh.
min - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
min - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
min - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
min - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
Move - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Move - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Move(String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
Move(String) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
moveHome() - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor to the "home" position, a.k.a the start of the visible window.
moveHome() - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor to the "home" position, a.k.a the start of the visible window.
moveLeft(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor left
moveLeft(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor left
moveRight(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor right
moveRight(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Moves the cursor right
moves - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
moves - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
moves - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Player's moves
moves - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Player's moves
mute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Mutes the sound
mute(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Mutes the sound of a specific thread
mute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Mutes the sound
mute(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Mutes the sound of a specific thread
mute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
mute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
muted - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
muted - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
MyDeathHandler - Class in example.basicbattle
 
MyDeathHandler - Class in example.basicbattle
 
MyDeathHandler() - Constructor for class example.basicbattle.MyDeathHandler
 
MyDeathHandler() - Constructor for class example.basicbattle.MyDeathHandler
 
MyEnemy - Class in example.basicbattle
 
MyEnemy - Class in example.basicbattle
 
MyEnemy(String, int, int) - Constructor for class example.basicbattle.MyEnemy
 
MyEnemy(String, int, int) - Constructor for class example.basicbattle.MyEnemy
 
MyMove - Class in example.statuseffects
 
MyMove - Class in example.statuseffects
 
MyMove(String) - Constructor for class example.statuseffects.MyMove
 
MyMove(String) - Constructor for class example.statuseffects.MyMove
 
MyPlayer - Class in example.basicbattle
 
MyPlayer - Class in example.basicbattle
 
MyPlayer(String, int, int) - Constructor for class example.basicbattle.MyPlayer
 
MyPlayer(String, int, int) - Constructor for class example.basicbattle.MyPlayer
 
MyStatusEffect - Class in example.statuseffects
 
MyStatusEffect - Class in example.statuseffects
 
MyStatusEffect(int, int) - Constructor for class example.statuseffects.MyStatusEffect
 
MyStatusEffect(int, int) - Constructor for class example.statuseffects.MyStatusEffect
 

N

name - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
name - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
For HeckScript Integration loading
namespace - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Item
For HeckScript Integration loading
nativeKeyPressed(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
nativeKeyPressed(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
nativeKeyReleased(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
nativeKeyReleased(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
nativeKeyTyped(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
nativeKeyTyped(NativeKeyEvent) - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 

O

ObjectAlreadyLoadedException - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
ObjectAlreadyLoadedException - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
ObjectAlreadyLoadedException(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.ObjectAlreadyLoadedException
 
ObjectAlreadyLoadedException(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.ObjectAlreadyLoadedException
 
onDeath() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Is run when the enemy dies (at the end of everyone's turn when checkWon is run).
onDeath() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Is run when the enemy dies (at the end of everyone's turn when checkWon is run).
OnDeath() - Method in class com.heckntarnation.rpgbattleengine.handlers.DeathHandler
 
OnDeath() - Method in class com.heckntarnation.rpgbattleengine.handlers.DeathHandler
 
OnDeath() - Method in class example.basicbattle.MyDeathHandler
 
OnDeath() - Method in class example.basicbattle.MyDeathHandler
 

P

play() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
play() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
Player - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Player - Class in com.heckntarnation.rpgbattleengine.cons.Characters
 
Player(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
Player(String, int, int) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
player - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
player - Variable in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
player - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
player - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
playSound(URI, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(File, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(InputStream, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(URI, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(File, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(InputStream, int) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
playSound(URI, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Starts a thread to play a sound, provided in the passed file, at the specified volume for the specified amount of time.
playSound(InputStream, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
playSound(File, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
playSound(URI, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Starts a thread to play a sound, provided in the passed file, at the specified volume for the specified amount of time.
playSound(InputStream, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
playSound(File, int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
Posion - Class in com.heckntarnation.rpgbattleengine.statusEffects
This is an example of how a status effect should be created
Posion - Class in com.heckntarnation.rpgbattleengine.statusEffects
This is an example of how a status effect should be created
Posion(int, int) - Constructor for class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
Posion(int, int) - Constructor for class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
print(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
print(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
print(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
print(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
println(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
println(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
println(LangKeys) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
println(String) - Static method in class com.heckntarnation.rpgbattleengine.dev.Macros
 
PURPLE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
PURPLE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
PURPLE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
PURPLE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
put(StatusArrayPosition, Object) - Method in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
put(StatusArrayPosition, Object) - Method in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 

R

randomD(int, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Returns a number between min and max, as a double.
randomD(int, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Returns a number between min and max, as a double.
randomInt(int, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Returns a number between min and max.
randomInt(int, int) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Returns a number between min and max.
RED - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
RED - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
RED_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
RED_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
repeatTime - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
repeatTime - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
RESET() - Static method in class com.heckntarnation.rpgbattleengine.Colors
Prints out a control code that resets the colors
reset() - Static method in class com.heckntarnation.rpgbattleengine.Colors
Returns a control code that resets the colors
RESET() - Static method in class com.heckntarnation.rpgbattleengine.Colors
Prints out a control code that resets the colors
reset() - Static method in class com.heckntarnation.rpgbattleengine.Colors
Returns a control code that resets the colors
run() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
run() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 

S

scan - Variable in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
scan - Variable in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
SECOND_PERSON_STRING - Variable in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
This denotes wether or not to use second person versions of strings, such as stat_secondpersonlevelup.
SECOND_PERSON_STRING - Variable in class com.heckntarnation.rpgbattleengine.handlers.LocalizationHandler
This denotes wether or not to use second person versions of strings, such as stat_secondpersonlevelup.
Selected_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
Selected_Color - Static variable in class com.heckntarnation.rpgbattleengine.Vars
 
setAccuracy(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setAccuracy(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setAttackBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setAttackBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setChance(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setChance(int, int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setChance(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setChance(int, int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setCharacter(Player) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Sets the character this is attached to
setCharacter(Enemy) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Sets the character this is attached to
setCharacter(Player) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Sets the character this is attached to
setCharacter(Enemy) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Sets the character this is attached to
SetCompanions(Companion[]) - Static method in class com.heckntarnation.rpgbattleengine.Vars
 
SetCompanions(Companion[]) - Static method in class com.heckntarnation.rpgbattleengine.Vars
 
setDamage(int, int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setDamage(int, int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setDefenseBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setDefenseBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setDesc(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
setDesc(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
 
setDrop(Drop[]) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
setDrop(Drop[]) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
setEffectiveness(float) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
setEffectiveness(float) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
setFrames(String[]) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setFrames(String[]) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setGraphic(Graphic) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setGraphic(Graphic) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setHealthBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setHealthBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setItem(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setItem(Item) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Drop
 
setLuckBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setLuckBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setManaBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setManaBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setManaCost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setManaCost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setMAttackBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setMAttackBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setMaxThreads(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Sets the maximum amount of threads.
setMaxThreads(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Sets the maximum amount of threads.
setMDefenseBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setMDefenseBoost(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setMoves(ArrayList<Move>) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Sets the character's move list to the one given.
setMoves(ArrayList<Move>) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Sets the character's move list to the one given.
setPlayer(Player) - Static method in class com.heckntarnation.rpgbattleengine.Vars
 
setPlayer(Player) - Static method in class com.heckntarnation.rpgbattleengine.Vars
 
setSound(URI) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setSound(URI) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setStats(StatusArray) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
setStats(StatusArray) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
setStats(StatusArray) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
setStats(StatusArray) - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
setTargetAlly(boolean) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setTargetAlly(boolean) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setTime(short) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setTime(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setTime(short) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setTime(int) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
setType(Weakness) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setType(Weakness) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
setType(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
setType(String) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
setWeakness(Weakness) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
setWeakness(Weakness) - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
shouldBeRemoved - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
shouldBeRemoved - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
skillPointsOnLevel - Static variable in class com.heckntarnation.rpgbattleengine.Vars
How many skill points are given to the player to increase their stats on level up.
skillPointsOnLevel - Static variable in class com.heckntarnation.rpgbattleengine.Vars
How many skill points are given to the player to increase their stats on level up.
slot - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
slot - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
sound - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
sound - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
soundHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
soundHandler - Static variable in class com.heckntarnation.rpgbattleengine.BattleEngine
 
SoundHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
SoundHandler - Class in com.heckntarnation.rpgbattleengine.handlers
 
SoundHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
SoundHandler() - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
 
SoundHandler.SoundThread - Class in com.heckntarnation.rpgbattleengine.handlers
 
SoundHandler.SoundThread - Class in com.heckntarnation.rpgbattleengine.handlers
 
SoundsMain - Class in example.sounds
 
SoundsMain - Class in example.sounds
 
SoundsMain() - Constructor for class example.sounds.SoundsMain
 
SoundsMain() - Constructor for class example.sounds.SoundsMain
 
SoundThread(File, int) - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
SoundThread(InputStream, int) - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
SoundThread(File, int) - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
SoundThread(InputStream, int) - Constructor for class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
startBattle(boolean, Enemy[]) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
startBattle(boolean, Enemy[]) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
startBattle(boolean, Enemy...) - Method in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
startBattle(boolean, Enemy...) - Method in class com.heckntarnation.rpgbattleengine.handlers.BattleHandler
 
statIncrease(int, int, double) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Increases a stat, given the old stat, the levels needed, and the growth rate.
statIncrease(int, int, double) - Static method in class com.heckntarnation.rpgbattleengine.MathFunc
Increases a stat, given the old stat, the levels needed, and the growth rate.
StatusArray - Class in com.heckntarnation.rpgbattleengine.arrays
 
StatusArray - Class in com.heckntarnation.rpgbattleengine.arrays
 
StatusArray() - Constructor for class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
StatusArray() - Constructor for class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
StatusArrayPosition - Enum in com.heckntarnation.rpgbattleengine.enums
 
StatusArrayPosition - Enum in com.heckntarnation.rpgbattleengine.enums
 
StatusEffect - Class in com.heckntarnation.rpgbattleengine.cons.Battle
This class should be complete made by you, the only calls by the engine will be to the tick and setCharacter methods.
StatusEffect - Class in com.heckntarnation.rpgbattleengine.cons.Battle
This class should be complete made by you, the only calls by the engine will be to the tick and setCharacter methods.
StatusEffect() - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
StatusEffect() - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
StatusEffectMain - Class in example.statuseffects
 
StatusEffectMain - Class in example.statuseffects
 
StatusEffectMain() - Constructor for class example.statuseffects.StatusEffectMain
 
StatusEffectMain() - Constructor for class example.statuseffects.StatusEffectMain
 
statusEffects - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
statusEffects - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
statusEffects - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
statusEffects - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
statusEffectTick() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Ticks all of the characters status effects.
statusEffectTick() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
Ticks all of the characters status effects.
statusEffectTick() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Ticks all of the characters status effects.
statusEffectTick() - Method in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
Ticks all of the characters status effects.
statuses - Variable in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
statuses - Variable in class com.heckntarnation.rpgbattleengine.arrays.StatusArray
 
stopSound(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Stops a sound from playing.
stopSound(SoundHandler.SoundThread) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Stops a sound from playing
stopSound(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Stops a sound from playing.
stopSound(SoundHandler.SoundThread) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Stops a sound from playing
StringAlreadyDefinedException - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
StringAlreadyDefinedException - Exception in com.heckntarnation.rpgbattleengine.exceptions
 
StringAlreadyDefinedException(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.StringAlreadyDefinedException
 
StringAlreadyDefinedException(String) - Constructor for exception com.heckntarnation.rpgbattleengine.exceptions.StringAlreadyDefinedException
 
switchLang(String) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 
switchLang(String) - Static method in class com.heckntarnation.rpgbattleengine.BattleEngine
 

T

targetAlly - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
targetAlly - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
threads - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
An array of all sound threads
threads - Variable in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
An array of all sound threads
tick() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Main status effect code (should be overridden)
tick() - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
Main status effect code (should be overridden)
tick() - Method in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
tick() - Method in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
tick() - Method in class example.statuseffects.MyStatusEffect
 
tick() - Method in class example.statuseffects.MyStatusEffect
 
tickDamage - Variable in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
tickDamage - Variable in class com.heckntarnation.rpgbattleengine.statusEffects.Posion
 
tickDamage - Variable in class example.statuseffects.MyStatusEffect
 
tickDamage - Variable in class example.statuseffects.MyStatusEffect
 
tickScript - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
tickScript - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.StatusEffect
 
time - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
time - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Graphic
 
type - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
type - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
 
type - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 
type - Variable in class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
 

U

unmute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
unmute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler.SoundThread
 
unmute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Unmutes the sound.
unmute(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Unmutes the sound of a specific thread.
unmute() - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Unmutes the sound.
unmute(int) - Method in class com.heckntarnation.rpgbattleengine.handlers.SoundHandler
Unmutes the sound of a specific thread.
Use(Object) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
Should be overridden
Use(Object) - Method in class com.heckntarnation.rpgbattleengine.cons.Battle.Move
Should be overridden
Use() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
This function should be overridden
Use() - Method in class com.heckntarnation.rpgbattleengine.cons.Items.Item
This function should be overridden
Use(Object) - Method in class example.statuseffects.MyMove
 
Use(Object) - Method in class example.statuseffects.MyMove
 

V

value - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
value - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValue
 
value - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
value - Variable in class com.heckntarnation.rpgbattleengine.cons.CycleValues.CycleValueLong
 
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.AILevel
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.AILevel
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.Vars.ControlMapping
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum com.heckntarnation.rpgbattleengine.Vars.ControlMapping
Returns the enum constant of this type with the specified name.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.AILevel
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.AILevel
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.EquipSlot
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.LangKeys
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.enums.StatusArrayPosition
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.Vars.ControlMapping
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum com.heckntarnation.rpgbattleengine.Vars.ControlMapping
Returns an array containing the constants of this enum type, in the order they are declared.
Vars - Class in com.heckntarnation.rpgbattleengine
 
Vars - Class in com.heckntarnation.rpgbattleengine
 
Vars() - Constructor for class com.heckntarnation.rpgbattleengine.Vars
 
Vars() - Constructor for class com.heckntarnation.rpgbattleengine.Vars
 
Vars.ControlMapping - Enum in com.heckntarnation.rpgbattleengine
 
Vars.ControlMapping - Enum in com.heckntarnation.rpgbattleengine
 

W

wait(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Waits the given amount of time, in milliseconds.
wait(int) - Static method in class com.heckntarnation.rpgbattleengine.ConsoleFunc
Waits the given amount of time, in milliseconds.
waitUntilEnter() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
waitUntilEnter() - Method in class com.heckntarnation.rpgbattleengine.handlers.InputHandler
 
Weakness - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Weakness - Class in com.heckntarnation.rpgbattleengine.cons.Battle
 
Weakness(String, float) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
Creates a new weakness, this is used for this formula:
if damage.type = weakness.type,
then damage * effectiveness = final damage
If effectiveness < 0 it will be treated as a resistence.
Weakness(String, float) - Constructor for class com.heckntarnation.rpgbattleengine.cons.Battle.Weakness
Creates a new weakness, this is used for this formula:
if damage.type = weakness.type,
then damage * effectiveness = final damage
If effectiveness < 0 it will be treated as a resistence.
weakness - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
weakness - Variable in class com.heckntarnation.rpgbattleengine.cons.Items.Equipment
 
weaknesses - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
weaknesses - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Enemy
 
weaknesses - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
weaknesses - Variable in class com.heckntarnation.rpgbattleengine.cons.Characters.Player
 
WHITE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
WHITE - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
WHITE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
WHITE_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 

Y

YELLOW - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
YELLOW - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
YELLOW_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
YELLOW_BACKGROUND - Static variable in class com.heckntarnation.rpgbattleengine.Colors
 
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